Stumbled across some old images on my phone, I took of an old plate compactor a few years ago! By the time I took it, I thought it looked kind of cool, but felt it had too many intricate little parts for me to be able to replicate back then. So I stuffed it away and forgot about it, until today!
Now having attended school and learnt so much these past couple years, I feel much more prepared to tackle this project!
I'll be putting a little work on it now and then, and my goal will be to have a finished lowpoly model, with one clean texture variation and one muddy
Here's my progress so far, from a couple hours of blocking out and modeling in Maya this evening;
And here is a reference of a less rugged one than in my old photos:
Will post WIPs here now and then as I go. C&C and feedback is always appreciated.


